28 May 2023

In buymeacoffee, i will switch to Stripe

For you to help me, i will switch from PayPal to Stripe, for buymeacoffee.
 

PayPal is no longer supported on Buy Me a Coffee.

how to change my membership payment method from paypal

I asked if a intellectual property rights option can be added, to be paid as a artist.

19 February 2022

20 January 2021

Quake army knife errors (part 1)

Error in console :

SampleTriangulation: no points.
Situation : 
The map renders to fulbright when played.

Problem :
Texture to small on face of the poly.
Resolved :
Scale the texture to 0.5 0.5 or other number.
 

Quake Army Knife 6.6 beta 6 - dragging a group of polys in the panel

 

When you drag a group of polys in the editor panel, you can make a prefab out of them. You either than drag them back in your working place as parts or as a whole.
A prefab is like a real ,,prefabricated section of a object,, that can be put somewhere (a building etc.)
Prefab example in the editor and in its 3D fullscreen view, for Quake 2 Dawn of Darkness mod (minus the object_flame1 and light entity which are added to the prefab - more on this later) :
 
 









Quake Army Knife 6.6 beta 6 - making a group of polys

 


Today we will teach you how to make a group of polys. The tutorials series for Quake Army Knife we will post on Patreon are not on any particular order (tabs, button order etc.), and you can learn better this way.
When you work in the editor, you create a virtual world for a game (Quake 2, Half-Life etc.).
You work with a brush made of poly(s) and a brush is like a ,,real cardboard,, and the poly(s) is the ,,carboard,, walls you can arange. You can also always rename your group or poly(s) parts.